3D Animation

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What Will I Learn?

  • The Basics of Accounting — linking the accounting equation to business applications
  • The Accounting Cycle — documenting and tracking business transactions and understanding how those transactions are reflected on financial statements
  • The Balance Sheet — understanding its managerial objectives and usage
  • The Income Statement — how to define revenue and expen se and effectively use income statement ratios to evaluate profit and loss
  • The Statement of Cash Flow — an understanding of cash flow and non -cash expenses, and the differences between cash and profit levels
  • Cost Accounting — why it is necessary and how to use it as a management tool
  • Fixed Assets — what they are and how to evaluate and account for them
  • Budgeting — the basic budgeting process, cost/price/volume relationships and how they impact the bottom line, break -even analysis, and more.

Requirements

  • Basic Computer Knowledge
  • Basic Internet browsing Knowledge

This course has designed to become familiar with an industry-standard 3D modeling and animation package, and discover more about various modeling methods plus tips and tricks for economical poly modeling. With employment opportunities in the movie and multimedia industry, it’s the perfect course to shape their future. In this ‘Professionals for 3D Animation’ course, you will learn basic level Modeling, Architectural Modeling, Light, Camera, Materials and Animation.

Training Overview & Outline

Lesson: 01 (Introduction of 3d animation and discussion screen layout)
Lesson: 02 (Creating modeling with standard and extended primitives)
Lesson: 03 (Creating modeling with using modifiers)
Lesson: 04 (Creating modeling with Booleans)
Lesson: 05 (Basic materials and interface)
Lesson: 06 (Creative plastic, Metal and glossy interface materials)
Lesson: 07 (Assign lighting with Omni, Spot, Target)
Lesson: 08 (Camera settings and adjusting projects)
Lesson: 09 (Animation basic and technique of key frame animation)
Lesson: 10 (Animation with controllers with path controller, look at controller)
Lesson: 11 (Render techniques and output a project)
Lesson: 12 (Creating Advanced modeling with Poly modeling techniques)
Lesson: 13 (Developing an Interior and Exterior plan)
Lesson: 14 (Assign advanced Materials with many techniques)
Lesson: 15 (Developing advanced animation with realistic technique)
Lesson: 16 (Creation special effects with Spry, wind, gravity, wave, ripple, bomb and the projects)

Software Taught:

01. 3D Max
3D Max:

3D Max is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment.

02. Maya
Maya:

Maya is a 3D computer graphics application that runs on Windows, macOS and Linux, originally developed by Alias Systems Corporation (formerly Alias|Wavefront) and currently owned and developed by Autodesk, Inc. It is used to create interactive 3D applications, including video games, animated film, TV series, or visual effects.

03. Camera 4D
Camera 4D

CINEMA 4D is a 3D modeling, animation, motion graphic and rendering application developed by MAXON Computer GmbH in Germany. It is capable of procedural and polygonal/subd modeling, animating, lighting, texturing, rendering, and common features found in 3D modelling applications.

Would you like to take this course?

Dial +88 01713493243

Includes :

  • On-Demand Video
  • Training Materials ( Hard & Soft Copies )
  • Free Follow-up Training
  • Expert Training Resources

Is this course Helpful?

Please let us know we can customize this course as per your Need for any group / organization